33 research outputs found

    VoroCrust: Voronoi Meshing Without Clipping

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    Polyhedral meshes are increasingly becoming an attractive option with particular advantages over traditional meshes for certain applications. What has been missing is a robust polyhedral meshing algorithm that can handle broad classes of domains exhibiting arbitrarily curved boundaries and sharp features. In addition, the power of primal-dual mesh pairs, exemplified by Voronoi-Delaunay meshes, has been recognized as an important ingredient in numerous formulations. The VoroCrust algorithm is the first provably-correct algorithm for conforming polyhedral Voronoi meshing for non-convex and non-manifold domains with guarantees on the quality of both surface and volume elements. A robust refinement process estimates a suitable sizing field that enables the careful placement of Voronoi seeds across the surface circumventing the need for clipping and avoiding its many drawbacks. The algorithm has the flexibility of filling the interior by either structured or random samples, while preserving all sharp features in the output mesh. We demonstrate the capabilities of the algorithm on a variety of models and compare against state-of-the-art polyhedral meshing methods based on clipped Voronoi cells establishing the clear advantage of VoroCrust output.Comment: 18 pages (including appendix), 18 figures. Version without compressed images available on https://www.dropbox.com/s/qc6sot1gaujundy/VoroCrust.pdf. Supplemental materials available on https://www.dropbox.com/s/6p72h1e2ivw6kj3/VoroCrust_supplemental_materials.pd

    All-Hex Meshing of Multiple-Region Domains without Cleanup

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    AbstractIn this paper, we present a new algorithm for all-hex meshing of domains with multiple regions without post-processing cleanup. Our method starts with a strongly balanced octree. In contrast to snapping the grid points onto the geometric boundaries, we move points a slight distance away from the common boundaries. Then we intersect the moved grid with the geometry. This allows us to avoid creating any flat angles, and we are able to handle two-sided regions and more complex topologies than prior methods. The algorithm is robust and cleanup-free; without the use of any pillowing, swapping, or smoothing. Thus, our simple algorithm is also more predictable than prior art

    Sampling Conditions for Conforming Voronoi Meshing by the VoroCrust Algorithm

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    We study the problem of decomposing a volume bounded by a smooth surface into a collection of Voronoi cells. Unlike the dual problem of conforming Delaunay meshing, a principled solution to this problem for generic smooth surfaces remained elusive. VoroCrust leverages ideas from alpha-shapes and the power crust algorithm to produce unweighted Voronoi cells conforming to the surface, yielding the first provably-correct algorithm for this problem. Given an epsilon-sample on the bounding surface, with a weak sigma-sparsity condition, we work with the balls of radius delta times the local feature size centered at each sample. The corners of this union of balls are the Voronoi sites, on both sides of the surface. The facets common to cells on opposite sides reconstruct the surface. For appropriate values of epsilon, sigma and delta, we prove that the surface reconstruction is isotopic to the bounding surface. With the surface protected, the enclosed volume can be further decomposed into an isotopic volume mesh of fat Voronoi cells by generating a bounded number of sites in its interior. Compared to state-of-the-art methods based on clipping, VoroCrust cells are full Voronoi cells, with convexity and fatness guarantees. Compared to the power crust algorithm, VoroCrust cells are not filtered, are unweighted, and offer greater flexibility in meshing the enclosed volume by either structured grids or random samples

    k-d Darts

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    Simulation of unsteady incompressible turbulent flows using Galerkin finite element and adaptive grids

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    A new procedure for the simulation of unsteady turbulent flows using Galerkin finite element and adaptive grids is presented. The adaptive grids are generated during the simulation using a new mesh generation technique. This technique is fast, produces a quad-dominant mesh while preserving the quality of the elements without the need to move any grid points. The new points are nested to the old mesh to avoid hanging nodes. Interpolation operators are used to map the different variables from one grid to the next one. Refinement zones are defined using the gradient of the vorticity from the previous time step. A Galerkin finite element method is implemented to simulate unsteady incompressible turbulent flows using the primary variables with mixed elements for the velocity components and the pressure. The resulting linearized system is solved using Krylov subspace iterative methods and multigrid. The least-squares commutator is implemented as a preconditioner of the indefinite linear system. The Wilcox k-ω turbulence model is implemented and the solver is coupled with the adaptive grid generator in order to produce a new solution resolved grid for every time step. Several application examples are provided to show the strength of this new approach. These applications includes unsteady laminar and turbulent flows over various two-dimensional objects such as cylinders, a NACA0012 airfoil and a multi-element airfoil

    Disk Density Tuning of a Maximal Random Packing

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